Product Shot Tutorial with Redshift

Product shot has been one of the most requested topics for me to collaborate with Patreon, As some have seen I had already made a livestream of this same theme using Vray a few years ago, but I have decided to do the full course again this time for Patreon.
Product shot is an interesting topic to work in 3D, there is not a lot of information about how to work it correctly and there are many techniques that can be used and in this course we are going to focus on real techniques used in photographic studies.Read More

3D Environments Tutorial – 140+ assets!

When talking about 3D environments, we usually think of a terrain, with all its parts already assembled, but we rarely think about the work involved in creating those parts correctly and that all of them are new and original.

While it is true, there are many online libraries with assets to either use paid or even free libraries. Nevertheless, when you start a work and try to create from scratch with all the right process, we realize the amount of hours of work involved in perfecting each of those parts that make up the final image.Read More

Patreon Report: 900 USD + Lots of hours of content

Today we surpassed a goal that has cost more than any other $900 in Patreon! It sounds so amazing after I announced the Patreon Account, and now I can not talk more about I but I have to say WE, because you guys has been the best!Read More

Cartoon Grooming tutorial XGEN

A new tutorial is being worked on this week in Patreon. We had already analyzed how to create the fur of characters with Groomable Splines and now we will analyze in a more advanced way the creation of fur ready for animation and production through guides using Core Xgen.Read More

Rebusfarm and Redshift Render Test

Hey everyone! Rebusfarm   and Redshift Render TEST ( Not sponsored, this is a sincere test )
I was using Rebus farm this weekend on a rush project and here is my feedback for you guys if you need to use it.

Read More

Animago Awards Nomination – Best Still Category

Its and honor to me to announce that we got the Animago Awards nomination for the “BEST STILL” category. I have been dreaming to be part of the Animago Awards, and now its a dream come true to me. I can no say enough about hoe excited fo I feel about it. Thank you so much for all the support. Read More

Interior Lighting with Redshift and Maya

One of the most asked tutorials on my You Tube channel its finally here. I wanted to thank all the patrons that made this tutorial possible.  

The light positions and configurations are really important to generate a good effect and to achieve the correct result with the best render times. Remember that the bigger the light the more calculations, meaning, more render times.  Read More

Car Paint Material with Maya and Redshift PART 1

On this tutorial we will achieve a natural looking material that can help us get nice car renders with little to none complications that works on most environments.
We will go through a set of techniques from different artists and also my own analysis on how to get a working Car Paint Material. This tutorial would have three parts.
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3D Cloth and Fabric Material Tutorial

When working with cloth and fabrics on 3D it is hard to achieve a good resolution and great look on all kind of aspects. Let us say that you have a great render when far from the cloth material but you have an awful look when you zoom in, because the details are not that good or you have some bad resolution on your textures.Read More

Free Pixar tileable textures

Pixar is back with even more free content, after the release of the HDRI from the oscar winning shortfilm Piper, now its here again with some if their real production free tileable textures, in total they are sharing 130 textures, and every one of them tileable. From clouds to coins all with three maps. Color, Normal and Roughness. Read More

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