In-depth Lookdev and Texturing for Fur

This is one of the most in-depth series in lookdev and texturing. This series is going to take pretty much all information that I know. And we will use a lot of resources to try and explain how are the shader works and everything that is related. We will go into advanced techniques and how to work through the skin, how to create the parameters, and work from a master groom.
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Jesus FC
Lead Groom TD

Course lessons

01 - Introduction
03 - reflectance lobe
04 - Specular lobes and roughness
05 - Microfacet
06 - Refraction and Hair
08 - Absortion and Medulla
07 - Marschner's Paper
09 - glint

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This course includes:
10 lessons
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